AI Insights · Timothy · July 2022
Top 5 Hospital Games on Android in Switzerland for Q2 2022
Explore the performance of the top 5 hospital games on Android in Switzerland during Q2 2022, including trends in weekly downloads, revenue, and active users.
The second quarter of 2022 saw interesting trends in the performance of the top 5 hospital games on the Android platform in Switzerland. Here’s a detailed look at their weekly downloads, revenue, and active user metrics.
Happy Clinic: Hospital Game by Nordcurrent Games experienced fluctuating weekly revenue, peaking at around $1.2K in the first week of April and then gradually declining to approximately $472 by the end of June. Weekly downloads showed a downward trend, starting from 121 and ending at 24. Weekly active users also saw a decline from 393 to 351 over the quarter.
EMERGENCY HQ: rescue strategy from Promotion Software GmbH exhibited growth in its weekly downloads, starting at 109 and increasing to 164 by the end of the quarter. Weekly revenue peaked at $982 in the last week of May before slightly decreasing to around $500 at the end of June. The game maintained a relatively stable number of weekly active users, around 1.3K throughout the quarter.
Mission Chief - Fire Fighter by SHPlay GmbH saw its weekly revenue peak at $438 at the end of May, with a more stable performance around $261 towards the end of June. Weekly downloads remained relatively flat, ranging from 31 to 50. Active users showed a gradual decline from 387 to 317 over the quarter.
Hospital Empire Tycoon - Idle from Codigames had its highest weekly revenue in late March at $695, which then dropped significantly to $21 by the end of June. The game’s weekly downloads followed a similar trend, starting at 304 and falling to 0 towards the end of the quarter. Active users also decreased from 546 to 139 over the same period.
Rescue Dash - Hospital game by Matryoshka displayed consistent weekly revenue around $200, peaking at $221 in late March and then decreasing to $100 by the end of June. Weekly downloads started strong but dropped to 0 in the latter half of the quarter. The game’s active users fluctuated, starting at 130 and ending at 114.
These insights are based on data from Sensor Tower. For more in-depth analysis, visit Sensor Tower’s platform.